Archive for July, 2007

Jul 27 2007

BarCamp Houston: no, it is not in a bar

I have heard about BarCamp before and I always thought it would be cool to go to one. A BarCamp is an unconference for geeks. You show up and are required to participate in some way: present on a topic, be on a panel, or bring your wifi router and power strip. You are required to share what you know with others and geek out all day, then go geek out on the world.

Can you think of anything else more fun? No. The answer is no, you can not think of anything else more fun. The problem I have now is choosing which geeky shirt do I wear?

On August 25th, BarCamp is going to be in Houston. I have already signed up and offered to give a talk. Mr. Rochester will be off with the boys for the weekend, celebrating the impending nuptials of a friend. I was going to closet myself at home to write, but I think this is worthy of changing my plans.

–Jane, anyone want to join us?

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Jul 25 2007

At Home, with tea

Published by Jane under GLLS2007, me moments

I normally take the day after conferences off because I believe a dose of relaxation is in order after the excitement of a conference. Today, however, we are celebrating the departure of a friend at work and thus I am making my salad for the potluck and getting ready to roll into the office. I would much rather brew an entire pot of tea and start Harry Potter, but Harry and his battle against Voldemort will have to wait a few hours. Don’t worry, friends, I am only staying long enough for the party and then I am leaving. After all, Harry will be waiting.

The Gaming, Learning, and Libraries Symposium was wonderful. Amazing. Fun. Full of ideas and challenges. I had a wonderful time. The keynotes really made the difference. They all had the most amazing things to say and they all taught me something new. There was no fluff at this conference.

I am turning off the Twitter digest as now it shall be filled with my boring daily tasks and if you really want to know what I am eating, working on, or micro-blogging about, you can just follow my feed.

–Jane, going to peek at work email with hands over her eyes

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Jul 24 2007

Twitter Updates for 2007-07-24

Published by under Uncategorized

  • listening to Greg Trefry, organizer of the Come Out and Play Festival in New York #
  • I wonder if I could organize a Big game for my campus or for Houston. Mmmm. Or maybe ALA? Anyone else want to design a game for ALA? #
  • We could play Assassins at ALA! Mwahahaaaa, it would be hilarious! #
  • http://pacmanhattan.com/ PacManhattan #
  • Mogi-Mogi http://tinyurl.com/2gcbls #
  • Big Urban Game (BUG) http://design.umn.edu/go/project/TCDC03.2.BUG #
  • http://www.cloudmakers.org/ The Beast, a promotional for the movie A.I. also see wikipedia http://en.wikipedia.org/wiki/The_Beast_(game) #
  • @djfiander - if we did it, we would make it accessible, no phones! What about Journey to the End of the Night http://tinyurl.com/2765oe #
  • @dwfree - I think the Journey to the End of the night game would be fun, or we could play zombie tag that lasted until the last day #
  • “librarians, or as I like to call them, referees” - Greg Trefry #
  • @taonga - welcome to the fray! #
  • attending the session on UNCG’s Info Lit game that resembles a boardgame online #
  • @rikei - where r u in the room? #
  • “We wanted a way to revisit topics from the one shot instruction session without taking up more instructor time.” Amy Harris #
  • now in the Fletcher Library Game Project, Quarantined http://tinyurl.com/29js6q #
  • TechSource post on the game night at the symposium http://tinyurl.com/ywt4yn #
  • i made the new ACRL editor read it for glaring mistakes ;) #
  • @dwfree - i r laughing at u #
  • “there was a lot of death going on originally” - talking about the Quarantined game #
  • ug, more Google reader problems. Read a bunch yesterday, but still thinks I have not synched up. *eye roll* whatev, guess have to read book #
  • almost ready for Liz Lawley - i have heard her before so I think I will twit the good lines and listen #
  • @rikhei - i am in ur room, seein ur shirt #
  • waiting for Liz Lawley to start - her laptop is running Vista and and the projector does not want #
  • @rikhei - did you say Wiis, plural? maybe there are more than one to give away? #
  • oh, it looks like they got the computer working, coolio #
  • Liz Lawley has a priestess in WoW that is level 70 #
  • paraphrase - Stephen Abram has a devil spirit. - Liz Lawley as she quotes the man himself. hilarious! #
  • Liz Lawley talking about Cruel 2 B Kind http://www.cruelgame.com/ #
  • moving on to PMOG http://www.passivelymultiplayer.com/ #
  • “watch the exhibit halls at ALA and you know that we will do dumb things for things that are free” games need incentives - L.Lawley #
  • economic lessons are taking place in WoW and gives parents opportunities to talk about business issues - L. Lawley #
  • Lane Lawley, Liz’s son, is a scriptor and activist in Teen 2nd Life and has spoken at conferences. How cool is that? http://tinyurl.com/#
  • “why do so few of us have books in our libraries about WoW? we have books about Tolkien.” l. lawley #
  • book burro firefox widget http://bookburro.org/ #
  • we have good lists for books for kids, but nothing about books about games. Why do we not treat these resources in the same way?L. Lawley #
  • Liz Lawley does not think we are impartial collectors because we do not collect books about video games. #
  • @cjburns - is my 2nd time to hear l. lawley, she is very good and always has great thoughts to share #
  • “a year from now, when I search for gamebooks online, can I find some library lists? Can you evaluate some resources?” l. lawley #
  • “killing people in Grand Theft Auto is the same as playing Cowboys and Indians.” L.Lawley #
  • ok, session over, I am off to find food, travel to the airport, and get home to my husband and puppy. Safe travels all! #

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Jul 24 2007

Lou Malnati’s Pizzeria

Published by Jane under Uncategorized




Lou Malnati’s Pizzeria

Originally uploaded by Wandering Eyre

I am in Chicago and thus I had to have pizza. The real kind that they serve with ridiculous amounts of cheese and meat. Every time I am in Chicago, I go to a different place.

Last night, we went to Lou Malnati’s where we had a tasty, cheesy pie with beer. It was a relaxing and filling way to end our Monday. The El was very slow, but we finally got back to our hotel and crashed around 11 pm.

–Jane, the bed in her hotel was amazing and sinful and she slept like a baby

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Jul 23 2007

Twitter Updates for 2007-07-23

Published by under Uncategorized

  • sitting on the floor of hotel with other laptop people, sucking on the wireless and laughing @griffey, evil, evil man #
  • uploading pictures to flickr #
  • James Paul Gee is speaking about technology and the new equity crisis #
  • “why do most kids fail and some get a’s and some get f’s?” #
  • Wow, another great keynote. These guys make you reconsider things from different angles. Very cool. #
  • “the reason we have gaps in our schools… literacy is tied to [particular] forms of writing” #
  • “Capitalist learned that complicated language is hard only in school. They can sell extremely complicated language in games.” #
  • turning off wireless to save battery for later #
  • @rikhei - twitter seems to be working ok for me now #
  • I am now in the Academic Libraries and Gaming session #
  • so far what I am learning is that our kids love to learn and play games. we need to try to transfer these skills to school as well #
  • @cindi - me! *waves hand* regular twit of dm me #
  • or dm, that is OR #
  • listening to how Wake Forest planned their gaming night. I hoping to get some ideas for MPOW #
  • @awd - no way?! Darth Vader and Mrs. Potter. C8zy! #
  • Wake Forest at their later tourneys had faculty with kids, students, and everyone playing games. How cool is that!? #
  • now Georgia Tech is up to talk about their program. It was interesting, Wake Forest does not own consoles, has stu.bring #
  • try contacting the vendor and they will sometimes give you the game to try for free in your library, Unreal Tournament gave stuff to GT #
  • GT had guys that designed a scoring system that would update live, coolio. Rented a huge projection screen #
  • they dusted each machine on the inside to limit overheating for their machines #
  • they dusting was for when they had the LAN part of the tourney, which they no longer do #
  • side benefits of hosting games - student organizations see the library as willing to collaborate on projects and events #
  • have hears twice, do not bait and switch on game nights - no pushing library services when they are there for games #
  • GTech lib has a performance studio space in their Learning Commons. after gaming night, breakdown can take awhile #
  • GTech feels 100 out of 2500 was not successful attendance, but when was the last time you had 100 in library willingly? Successful to me! #
  • GTech changed their format offer retro gaming, speed dating, movies, DDR, and music week before school starts, had 700 frosh last year! #
  • It sounds more like an Open House then anything else. #
  • from where I am sitting I can see a copy of HP a couple rows in front of me, he has more control then I tho, It is closed #
  • Oh, I wanna play Ninja Tag! http://tinyurl.com/2ag32p could play at Annual, it would be more fun. #
  • time for lunch, good thing, I am starving! #
  • @julian2 - which is what all the key notes have been about. I find it hard to believe you would not learn something #
  • http://www.library.uic.edu/gaming keeps track of things about gaming going on at UIC #
  • In a session about U of Illinois Champagne and gaming at their library #
  • UIC has added games and gaming materials to their coll dev budget #
  • @julian2 - just because you can do something does not mean you always know the theories behind it. Knowhow to read does not mean you know… #
  • knowing how to read does not mean you understand the theories behind language aqusition #
  • @julian2 - possibly #
  • “guitar hero does not shelve well” 70-80% of collection is out at any one time - that sounds like good stats to me #
  • comment form patron - “shelve the games by platform (Nintendo, etc.). really, you should do this.” #
  • games as experience v game as the object - because the experience is part of the game #
  • @julian2 - you should never feel bad about learning something new #
  • @kgs - was just a simple explanation of what Lisa Hinchcliff (sp?) is talking about right now. How we archive games as experience. #
  • @rikhei - maybe utility is the wrong word? More like marketing and redesign for changing learning theories… maybe #
  • “what in the library helps the student know that what they have found is good? or does the thing they are doing is help them learn?” #
  • @julian2 - why the hackles? no one has asked that you back up all your comments with references. we all just spout opinions. is ok to disagr #
  • @rikhei - yes, but by changing the way we do things do you think we can reach them better? I do. #
  • @kgs - you mean during gaming or at the conference? re: gaming, can be mentioned and advertised as long as no bait and switch #
  • @kgs - happy blogiversary! #
  • after lunch slump, sleepy, thinking about the wonderful bed in my hotel room. All fluffy and lovely #
  • having trouble getting Google Reader to synch back up after being online. wth? #
  • @shifted - cookies? I want cookie! #
  • @library_chic - I just sych, hit refresh, and it thinks it was, so I move on. Whatever *shrugs* such is technology sometimes #
  • off in search of cookie!!!!! #
  • @rikhei - i am next 2 u, twittering, humming “Fruity Oaty Bars, makes you bust out of your blouse.” all. your. fault. #
  • @awd, @djfiander - terrible men, is from a song! *eye roll* boys! http://tinyurl.com/rea3x #
  • @djfiander - yes, that sounds very unpleasant #
  • @joshuamneff - “Eta kuram na smekh” - feel better now or just sleepy? #
  • taking a break from sessions on a couch in the hallway of hotel, sprawled out, tired. waiting for Eli’s next talk in 45 minutes #
  • doing some background collecting for my LTR. have to research before writing! #
  • chatting with a friend, sitting under a vent, freezing my toes off #

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Jul 23 2007

DDR, Mario Kart, Guitar Hero, and Wii, Oh My!

Published by Jane under Uncategorized




IMG_5693

Originally uploaded by Wandering Eyre

See how packed this room was? You can see the huge DDR screen in the background. These four librarians are trying their hands at Mario Kart. Unsurprisingly, I really suck at this game, but it was great to play. That was the fun of gaming night. Everyone got to play and try something new. No pressure. Just fun.

–Jane, needs Mario Kart practice

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Jul 23 2007

James Paul Gee and the New Equity Crisis

Published by Jane under ALA, Conferences, GLLS2007, gaming, technology

James Paul Gee
Libraries, Gaming, and the New Equity Crisis

[This guy really blew me away. He really makes me want to change the way we are teaching our kids and made me think about things I want to do with my own kids. I felt like he was really calling us to rethink the way we do learning in libraries. I want to try to find ways to use gaming strategies in my Information Literacy sessions. You can find a list of his books on Amazon.]

The Gaps
Literacy gap – no longer a sufficient condition, it is a must.
Applications gap – kids being unable to apply the knowledge they have
Knowledge gap
Tech savvy gap – you are not afraid of technical stuff, including equations, and you can use technology productively to solve stuff. If you are not tech savvy on any level you will be unable to be successful in a developed country
Innovation gap – every job that is beyond the basic is outsourced so only innovative people will survive in our society

What predicts success for 1st grade?
Early literacy at home

What about 4th grade?
Kindergarten Vocabulary
The language of schooling is not the same as regular English.
[that is interesting]

Kids still learn complicated languages in games. The examples are Yu Gi-O cards, but these kids still struggle with academic language in school. Capitalist learned that complicated language is hard only in school. Companies have been forced to discover learning principles and then applying them to games. We have, in our games, better learning principles then we have in schools.

Learning Principles from Games:

Ask yourself these questions while I tell you the principles:
a) do you think it is good?
b) should we put it in school?

1 – Lower the consequences of failure
The cost is not so large that you fail right away. You can always start over and learn something new by doing it a different way.
IDEO – Fail early, Fail often.

2 - Performance before competence
You have to play a game [and be bad at it] to learn how to be competent at the game. In school, you would get a textbook to read. You learn by performance. Most things in life are this way.

3- Players high on the agency tree.
Your choices and decisions in a game really matter. Choices can make the game play different from everyone around you. When your choices matter, your commitment to the game is higher.

4 - Problems are well ordered.
Immerse people in rich environments, but they have to be given directions. Order the problems so that the problems they solve at the beginning will teach them things they will need to solve more complex problems later.

5 - Cycles of challenge, consolidations, and new challenge. (expertise)
This cycle has to be present for people to be experts in anything. They have to be given a problem that they can master and eventually have automatic mastery. Then, you give them a problem where that knowledge no longer works and they have to solve a new problem. In a game, this is called the Boss.

6- Stay within, but at the outer edge, of the player’s “regime of competence.”
Pleasantly frustrating. Games keep cycling you into the circle of flow where you are always challenged, but that you can still achieve success.

7 - Encourage players to think about systems and relationships, not just isolated facts.
Games force you to keep in mind a huge set of variables, like Civ, where everything you do affects everyone else in the world. We can not make decisions in isolation. We do not teach our leaders to do this well.

8 - Empathy for a complex system.
A game is a simulation where you are in it. This gives you empathy for the system.

9 - Give verbal information “just in time”- when players need and can use it – or “demand” when the players ask for it.
[You never read the manual unless you need something right then.]

10 - Situate (“show”) the meanings of words and symbols and show how they carry across different actions, images, and dialogues.
Don’t just offer words for words. Education does not do this, it is just words in a textbook. A good theory of literacy - you shouldn’t read manuals. The only thing hard about academic language is that there are no pictures, motions, and actions to which kids can relate the information being thrown at them.

11- Modding attitude
Games come with the software that allows kids to modify and change their games to create something new.

12- Assessment
We have to change the way we do assessment. Games give assessment all the time. Charts in Civ that track your progress against your opponents. It makes McGraw Hill look sick. The graphs in Civ are clearly for them.

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Jul 23 2007

This Is the New Conference

Published by Jane under Uncategorized




IMG_5710

Originally uploaded by Wandering Eyre

When was the last time you saw this at a library conference? The gaming night was a blast. Simply Amazing.

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Jul 23 2007

Opening Keynote - Henry Jenkins

Published by Jane under ALA, Conferences, GLLS2007, technology

Live from Chicago and the Gaming, Learning, and Libraries Symposium!

Henry Jenkins
What Librarians Need to Know About Games, Media Literacy, and Participatory Culture

[You can feel the buzz in the room and the buzz is saying, “We are here to have some fun and learn.”]

Henry Jenkins opens by saying that this is the first time he has been out of the house since he got the Harry Potter book Friday. [The crowd laughs in understanding. I have already seen a handful of librarians, crunched in a corner, furiously flipping pages.]

1996 bought Doonesbury Election Game for his son and the school librarian would not let him take it to school. This was Dr. Jenkins’ introduction to games in libraries.

It is not about the product in the box, the game; it is about what people learn from the game. [Everything else is just packaging.]

In Participatory Culture, there are low barriers to artistic expression and civic engagement. There is no fixed hierarchy in participatory culture which allows all age levels to interact and learn from each other. The example Dr. Jenkins uses is fanfic which is written, reviewed, and published.

Kids who have better access to the internet are better consumers of information. Libraries are sometimes the only access points many kids have to the internet. How can you make that experience better for them? [Well, giving them a computer and letting them do what they want, within reason, is a start.]

How do we teach students to use information ethically? Students need to know:
Traditional print literacy
Research skills
Technical skills
Media literacy

Technical skills does not equal typing. Teaching typing as technical skills is like teaching penmanship and thinking that you have taught writing.

New skills needed for participatory culture:

Play – the capacity to experiment with your surroundings as a form of problem solving

Simulation – the ability to interpret and construct dynamic models of real world process

Performance – the ability to adopt alternative identities for the purpose of improve and discovery

Appropriation- the ability to meaningfully sample and remix media content

Multitasking – the ability to scan ones environment and shift focus onto salient details on an ad hoc basis

Distributed cognition – the ability to interact meaningfully with tools which expand our mental capacities

Collective intelligence – the ability to pool knowledge and compare notes with others towards a common game

Judgment – the ability to evaluate the reliability and credibility of different information sources

Transmedia Navigation – the ability to deal with the flow of stories and information across modalities

Networking – the ability to search for, synthesize, and disseminate information

Negotiation – the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping… [oops, I did not quite get this one.]

How does this affect the people in this room? Librarians are information facilitators, not merely archivists of the printed word. Libraries are part of the social network with other libraries and this would allow us to collaborate and take advantage of the role as information service providers.

Henryjenkins.org
Projectnml.org

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Jul 22 2007

Twitter Updates for 2007-07-22

Published by under Uncategorized

  • at the Gaming Learning Libraries Symposium - this is going to be a different kind of conference #
  • @dwfree shared gum with me. I really needed that gum! #
  • new learning project http://icue.com/ #
  • @utopianlibrary - i have on my I Love Nerds shirt #
  • @griffey - I do not get my book until Tuesday night, at least give us a week! #
  • I will make a diorama depicting a major scene from HP, once I read it! #
  • project NML, new media exemplar library (to be looked up) #
  • to remember - Jane McGonigal - game creator (I love bees, cruel 2 b kind) #
  • Henry Jenkins is a very smart man #
  • http://boardgameswithscott.com/ Scott Nicholson is up next #
  • he is very funny #
  • “we’ll screw up so you do not have to” speaking of his ludology group (the study of games and play) #
  • “gambling may be the way to solve our funding issues” - gambling for late feed #
  • @cranklibrarian - haha, very nice #
  • @dwfree - yes and that is what I did today actually. I ate so fast I made my stomach hurt. Figures #
  • it is like Oprah - Scott just gave everyone in the audience a copy of Wits & Wagers to take home - awesome #
  • feeling like poo. I could use some advil and a nap #
  • @dwfree is my hero today. first gum and now advil. sweet! #
  • Scott keeps talking about a game I have never heard of, Go http://tinyurl.com/5y6ko #
  • not really taking good notes as I know we are getting the white paper and also am tired #
  • @utopianlibrary - i have never played Othello or Go #
  • @utopianlibrary - thxm I am not sure I get why I could only play on certain squares tho, also I sucked at it #
  • @dwfree & @utopianlibrary - r u guys playing games tonight? Wanna make a team? #
  • also I am hoping to get some pizza tonight or tomorrow, anyone else want to go have Chicago pie? #
  • I am good at bowling and ok at tennis #
  • http://gamelab.syr.edu Scott’s website #
  • white paper is on that web site, sorry, put the url out there with little explanation #
  • @utopianlibrary - GH2? #
  • we get a break - up next: Eli Neiburger and I get to intro him! #
  • @rikhei - hey, no one blames you #
  • Eli is talking about what running a gaming program can cost a library - planning is good! #
  • “there are more gamers then recreational readers at your library” #
  • Eli is a wonderful speaker - i am not really taking notes, just Twittering this one #
  • what our kids will say to us when annoyed with our lack of tech skills - “dad, how can you not interface with the core mind?!” #
  • “people who knit do not need all those socks” they want to have fun in the library #
  • Eli took his son camping… in line for a Wii #
  • Super Smash Brothers http://tinyurl.com/yr663f #
  • alert - “Polock Dick” is not a good game handle, mwahahaha and it is on you tube http://youtube.com/watch?v=5R9DzRRcG50 #
  • advil finally kicking in *sigh* #
  • Snorks!http://en.wikipedia.org/wiki/Snorks Eli replaces bad words in posts from teens with the word “snork” (with permission) #
  • @utopianlibrary - come use my plug! #
  • “AADL gaming tournaments show that there is still life in the library” from one of AADL’s teens. Cool! #
  • gaming tournaments provide positive interactions with library staff. no long sheet of rules. #
  • @crankylibrarian - Scott was saying that people do not come to library to knit cuz they need socks, they come cuz they have fun #
  • gaming can bring older and younger kids together, and adults! #
  • AADL does some really cool stuff #
  • libraries have stigma with teens and we need to sometimes be aware of that #
  • someone in the back row is talking on her cell phone during Eli’s talk. OMG, stop it already! #
  • Eli shows us the rough cut if a video he has been working on #
  • aadl’s gaming room is sweet #
  • they have kids who travel 2 hours to participate in their tournaments! #
  • “There is this big underground room with staff doing staffish things” #
  • “i don’t think of the library as being old fashioned anymore” quotes from teens in library #
  • GTSystem from AADL that does scoring, brackets, etc, etc, and they are making it available to other libraries http://gtsystem.aadl.org #
  • AWESOME! #
  • http://aadl.org/aadlgt - site about gt system
    http://aadl.org/files/techsource.pdf - slides #
  • libraries should buy game strategy books and game magazines - this is another way to reach that group #
  • @crankylibrarian - she stopped, but I mean it even rang and everything and she answered it! People, *eye roll* #
  • that lady’s phone rang again! and she answered it, again! holy crap! #
  • ok, off to the gaming tournament #

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